Let’s imagine that you’re dead, for a moment. I know, it’s not a particularly pleasant image, but bear with me. On the other hand, you got a stylish suit, and you’re actually a sentient skeleton, who found himself (itself?) in a big, abandoned house, full of ghosts and other impurities. “Grand!” – You say (well, you don’t actually say that, since you don’t have vocal chords, but we’re in a hypothetical world here), -“I’m at least amongst my chaps, and we’re going to have a jolly good time, being undead!” – Well, not so fast, pal. You see, you somehow managed to irritate everyone else in the room – house, actually – and now the whole undead world is chasing after you and isn’t getting tired of it any time soon. Should’ve listened to your ma, and didn’t wear a suit everywhere, like a wanker. Anyway, this is the premise of Mansion Run, an unusual, artful, but quite repetitive infinite runner, starring Bones, the walking bones, as the main hero, who is being chased by ghosts, and finds himself amongst living, angry furniture, ready to pick his bones apart.
The controls are very simple. Swipe downwards or upwards, and your hero changes the floor he is running on. There are four floors, as well as two hidden levels, and your job is to switch between them, so that you won’t run into any furniture on your way. There are lots of tight spots in Mansion Run, where you need to time you floor changes by the milliseconds, but I didn’t actually see any impassable parts. This doesn’t mean that the game is simple, of course. Besides evading extra-energetic furniture, you also need to collect bones, as you run around, and power-ups that help you on your way, repelling ghosts, letting you walk through things or slow time so you can get out of any difficult situation. Well, that’s the whole game right there, really. This is what you’ll do all the time, playing Mansions Run. Just switch floors, evade stuff, and collect whatever you can reach. This is enough to create a challenging and quite interesting game, actually, though some more variety would definitely help. You do get to pick one of three available heroes to play as, and you can spend the bones to purchase random power-ups.
I also want to note the game’s pretty pictures, which, although are done in the more and more annoying style of 8-bit pixel-art, look quite pretty still, and definitely give the game its somewhat unique feeling of style. Wrapping up, Mansion Run is just another infinite runner, but its unusual setup and graphics can probably attract some people, who are into the whole undead stuff, and to be fair, the game is quite unique – it just lacks some more features, is all.